Tecmo loves the PS3, shifts lead platform development from 360

 

According to a recent PushSquare interview with Tecmo, the developer went on record explaining that they are currently in love with developing for the PS3 right now as it has highest specs. This strikes me as odd as many developers have found that the ease of development for the Xbox 360, and the additional memory that the console makes available tends to steer most developers towards choosing the Xbox as the lead console for most projects. That said, Tecmo proved with Ninja Gaiden Sigma that programming for the PS3 wasn’t a big challenge for them, and even stated that they can’t understand the complaints from other devs.

They went on to explain that their recent shift in development is merely because the specs better suit their games. While I’m not privy on the details, I can only assume this means that the lack of space on standard DVDs results in compressed textures and sound. No doubt they’re excited about their upcoming title, Ninja Gaiden Sigma 2, and with their recent merge with Koei, it wouldn’t surprise me if we start seeing more PS3 exclusives from both of the development teams. I’d love to see other developers eager to take on the PS3, but I honestly hope they don’t abandon the Xbox all together. The market is still huge and ignoring it is probably a bad business practice.

Posted on July 4th, 2009 by tim

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